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Games by Bruce Wright
  The nature of play is to keep learning new rules. the rules of life are ALWAYS changing. Mental youth is the ability to adapt, to learn and to understand new rules as you grow.
The Better D&D Monster Statblock
Lightspeed! A game for the Sabacc Deck
Zombuddies
The Game No-One Will Play
MANDALORIAN SOLITAIRE
One Night at a Thyme: Spooky Season   - an expansion
Such A Lovely Place   - a hotel california expansion pack.
Qruhl Coast   - A coastal hex crawl for use in OSE.
Chao's Art Pack: Fallen   - A baroque art pack
the datemate of my joyfriend is my pal   - A four-playbook expansion pack for GFOMGF.
Deep in the Spring Tide Sea Caves   - a coastal dungeon adventure for the Heroic Chord system
Under the Garden - a short Mausritter adventure   - A one-shot adventure for Mausritter
Stoneshore Micro RPG   - A narrative-led tabletop roleplaying game within a quaint coastal fantasy setting
Nightmare loom   - An adventure generator for Mausritter
Star Wars Betrayal: Salt & Blood   - The first expansion pack for Star Wars Betrayal
Escape the Organ Rail - Train Art Pack   - Adventure art pack for FRONTIER SCUM
Maps of the Lost Frontier   - map pack for FRONTIER SCUM
The Third Sector   - A Mothership Sandbox Campaign
The Gygax 75 Challenge   - A workbook for building an RPG campaign setting in 5 weeks.
Delve Too Deep   - A system-neutral fantasy one-shot adventure
No Room for a Wallflower: Act 1   - A narrative campaign for Lancer RPG
Waypoints   - A system neutral add-on for fantasy sandboxes.
MANDELBROT SET   - an exclusion zone campaign kit for FIST
HANDEGG: a one page setting   - a one page setting
Exton: Edge of the West   - A mini fantasy campaign setting
The Karrakin Trade Baronies: a Lancer Setting   - A Lancer RPG setting
Augmented Reality   - The system-neutral city kit for cyberpunk tabletop roleplaying games.
Backwoods Cartography   - A bizarre, absurdist, system-neutral fantasy setting for TTRPGs
You Meet at a Funeral   - A supplement for starting a campaign