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A guy that likes creative stuff.
Va-11 Hall-a: The Card Game
Heartseeker   - 2-page OSR adventure game
Barrow Keep: Den of Spies   - An old-school fantasy adventure zine of intrigue & romance
Mount Zorgoth   - A one page rpg adventure.
Bad Frog Bargain   - One Page RPG Adventure
Against the Fall of Night Playtest   - Night falls, but heroes rise.
The Cutout   - A one page game.
The Blue Lotus Hack   - An oldschool rpg and setting based on The Black Hack 1e
BRIGHTHAMMER   - Rules Light High Fantasy Roleplaying
HANDEGG: a one page setting   - a one page setting
Dream Quest   - A lost adventure game from 1980
PSYCHIC DEATH WIZARDS   - A ONE PAGE TTRPG
The Ambulatory Temple   - A One-Page Dungeon
If you like The Oneiros check out...
Fantastic Medieval Campaigns   - A new version of the original role-playing game
Slayers Almanac   - Setting supplement for the monster hunting RPG, Slayers
Mutants In the Night   - A Forged in the Dark table-top role playing game about finding
Cairn   - An adventure game about characters exploring a dark, mysterious Wood.
GROK?!   - An adventure role-playing game
Into the Woods...   - A solo role-playing game
VERY BIG PUPPY   - a role-playing game
I Know My God   - a solo journaling rpg about finding yourself
108 Level-less Spells (d366)   - A diegetic spell list for use with any adventure game
5E: The Roleplaying Game   - The best fantasy role-playing game ever made!
Equinox -- A Six Elements Game   - A GM-less Role-Playing Game for 1-6 Players
Session Zero: World Building Edition   - A deck based world building game
If you like Wanderhome Playbook: The Matchmaker check out...
Wanderhome Reference Document   - Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
Wanderhome - Blank Playbook Template   - Unofficial playbook template for Wanderhome to use in Affinity Publisher or Google Slides
The Flamekeeper - A Wanderhome Playbook   - You have made sacrifices, and now you burn.
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
The Unwanderer - A Wanderhome Playbook   - A playbook for the creature who is tired of wandering
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Goose - a playbook and event for Wanderhome   - You are a goose. You are alive. Your care is chaotic, hoardsome, and full of honks.
The Model Village - a nature for Wanderhome   - The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
Mausritter   - Sword-and-whiskers roleplaying
The Construct - a playbook for Wanderhome   - You were crafted by talented paws and imbued with life through unknown means.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.