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We create play-tested, open-ended adventures and supplements for Mothership, Dungeon World,  and other TTRPGs. Our adventures are big on plot hooks and actionable detail; light on fluff and overly specific mechanics so you can bring them to the table faster and make them your own. Welcome to Magnum Galaxy Games.
decrypted/the.book.of.ghosts
The Horror on Tau Sigma 7
The Hunger in Achernar
Dying Hard on Hardlight Station
If you like Illustrated Journey Log check out...
After the Accident   - A solo RPG. After an Accident, you are left alone in an isolated place. Draw cards and write your survivor's diary.
1-6 Oozes in the Dark   - A print-and-play micro-module for 5e
The Third Sector   - A Mothership Sandbox Campaign
No Room for a Wallflower: Act 1   - A narrative campaign for Lancer RPG
The Gygax 75 Challenge   - A workbook for building an RPG campaign setting in 5 weeks.
MANDELBROT SET   - an exclusion zone campaign kit for FIST
Lords of Mars   - A tabletop RPG set in the world of Barsoom. Based on Nate Treme's Tunnel Goons.
A Greeblin's Journey   - A Solo Journaling RPG about a Greeblin that just has to leave their home.
You Meet at a Funeral   - A supplement for starting a campaign
GM Isometric Sketchbook   - A PDF to print your own isometric sketchbooks!
There and Back Again   - A tabletop micro-RPG inspired by the earliest edition of The Hobbit.
The Oracle   - A story-telling tool for solo play and fiction writers.