you can try to find it, if you want. but i hope with all the games i create, i can change someone somewhere if only for a moment. in the meantime, you can call me shrapnel, or moss, or radio, or something vaguely similar. i've written work described as "poetic", "magical realist", and "definitely kinda dreamlike. i'm an indie game developer working my way up, so to say, on the ludological ladder. hi! my name's a secret, but only sometimes.