These rules add a simple yes-no oracle, for answering questions, along with a set of guidelines for evolving mysteries to be solved as you play. You roll for a random page (d100), then paragraph (d6), and then sentence (d6), do that a couple of times, and then pick out the words that seem to fit your situation, and play style.
In addition to the oracle and mission generators, these rules add countdown clocks to add tension to your scenes and uses any sourcebooks, rulebooks, or fiction that you want to use as a source of clues, flavor content, and to answer questions that do not fit into a yes-no format or are not covered by the tables provided.
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