Run it either as a direct follow-up to "Troubles in Teham" in a Solynn Archipelago campaign or as a standalone one-shot or side quest! Comes as a printable pamphlet or a traditional micro-module. The second entry in the Solynn Saga of pamphlet adventures, compatible with any edition of D&D. Venture to Isami's shrine and unravel the mysteries and misfortunes plaguing the cult.
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