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MOTiVE: Vol 1 Issue 1
Now the Green-Golden Rade reaches out to the world, yearning for heart-sick, passionate, or desperate travelers. Each volume (year) covers a single topic. It can connect any two places in your campaign.
Price:
$1.99
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Published:
24 November 2021 @ 19:30
Updated:
26 November 2021 @ 22:24
If you like Greg and the Night World check out...
Tending: A Game of Devotion   - a mixed-media religion-building journalling ttrpg
Wail   - A rules-lite solo rpg/hexcrawl around a decaying fantasy world you build as you play.
KATABASIS Beta   - Bear your wounds proudly. Shatter the gates of death.
Curse of the Alta Silva   - Can you survive the night?
Thousand Empty Light   - A solo Mothership adventure set in an underwater tunnel
Penicillin Issue #1   - Weird RPG Zine
Lost Post   - A Lost and Found solo journaling game about the journey of a Lost Letter.
Hexingtide (Early Access)   - Minimalist Monstrous Roleplaying
Ashes   - A game about life and death
Dungeons & Dilemmas   - The Dungeon as a Narrative Framework and Encounters as Moral Puzzles
Knave Booklet   - Ben Milton's Knave reformatted into half-letter and A5 booklets.
Arch Angel Dating Simulator   - tell the story of how you kiss kiss and fall in love <3
If you like 1400 Lo-Fi Hi-Fantasy check out...
Sedentary Dances   - A Zine Collection of Poetry Games
Archives of Alexandria   - digital escape RPG
Your Care Is...: A Wanderhome Supplement   - A collection of playbooks for Wanderhome
Overpowered   - A digital game compatible with your favorite rpg adventures.
Alone On A Journey   - A collection of solo adventure games
The Electrum Archive - Issue 01   - A Science Fantasy RPG Zine
Dungeon Hero Volume 1: Starter Set   - A solitaire 'zine game
Rakehell - Issue One: The Rift of Mar-Milloir   - a KNAVE zine
RPG Design Zine   - A How-To Zine about Tabletop RPG Design
Tacticians of Ahm: Tactical Roleplaying   - Tactical Roleplaying in a Digital Fantasy World
Turo-Turo   - A solo journaling game about analog food in a digital future.
Penicillin Issue #1   - Weird RPG Zine
If you like The House Doesn't Always Win check out...
Fake Chess   - Play like a master.
High Magic Lowlives   - A Post-Dungeon Fantasy RPG of Wizard School Dropouts Robbing the Immortal Aristocracy
Scoundrels Versus Scoundrels   - An ultralight, GMless, press-your-luck style extralegal mayhemfest for 2-6 players
Hard Wired Island Preview   - Retrofuture Cyberpunk
BALIKBAYAN: Returning Home   - A Supernatural-Cyberpunk Revolution
Wanderhome (Stretch Goals)   - Additional playbooks, natures, and recipes for the world of Wanderhome.
DELVE: A Solo Map Drawing Game   - A Game Of Digging Too Deep
Locus   - Personal Horror Roleplaying game.
UMBRA: A Solo Game of Final Frontiers   - Discover and draw your own space colony in this lightweight zine.
going rogue 2e   - a gm-less ttrpg inspired by rogue one, about war, rebellion, and making the ultimate sacrifice
LONE EONS   - Solo Sci-fantasy Solarpunk Journaling adventure mashing 24XX, Ironsworn and The Adventurer
Princess with a Cursed Sword   - A solo journaling game