These rules remove the healing clock, replacing it with a table of results that will make recovering harm a more engaging process.
Feel free to use these rules in any project you like, shout-outs appreciated!
Also, if you want to read about some in-depth design you can check out the essay about hacking this system and why I did it at my website archive15. A mechanical hack of the rules for recovery for the critically-acclaimed Blades in the Dark.
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