Over 300 pages long!
The Junkyard at the Edge sits on the shore of the Void Sea, beneath the Forever Cliffs. It is the place where all that is lost, forgotten or abandoned washes up. Over thousands of years the detritus from countless planes has ended up here, including enough monsters and people to populate the place. Some are content to stay there, eeking out a meagre existance while some strive to escape, either by building void ships from the junk all around them or by trying to fight their way through the Sentinels at the top of the Forever Cliffs back to any plane of existance that isn't...here.
For whatever reason, your party find themselves here. They must navigate the vast, hostile Junkyard, the factions and monsters that dwell there, and find some sort of escape.
This book will give you everything you need to use the Junkyard in your TTRPGs, either as a cool place to visit or as an entire setting. There will be details for over 130 Hexes, rules for travelling between them and much more
Contents include:
A full map of the junkyard and details for over 130 hexes
A host of brand new monsters to fight, befriend and flee from
New character backgrounds
A new class
Some subclasses
A host of magic items and equipment to use and scavenge
Tons of set pieces for you to use in or out of the Junkyard
Plot ideas to help your players into the Junkyard and keep them busy while they're there
Parts of the authors' souls
And loads more!
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