A group of novice adventurers wishing to join the Adventurer's Guild must first clear one of its training dungeons. Designed to test their skills and wits, ideally without killing them, the dungeon requires speed to clear - both traps and treasure can slow them down along the way.
Made for the B1 In Search of Adventure game jam.
(The art used for the cover image is public domain; the art on page 2 of the PDF is from an itch.io art pack, but I've forgotten which. I'm happy to give proper attribution if reminded.)
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