Sorrowwraiths is an adventure path set in a city that has lost its protectors, where the law of
might rules over morality - players take on jobs as guardians for their respective communities while
uncovering dark secrets and fighting off monsters trying to prey upon them. The book includes five
parts with multiple encounters designed around roleplaying or creative solutions rather than combat
alone; it also features recurring allies/villains in a society where conversations about ethics are
key, allowing the GM time-off between adventures for more downtime moments before diving back into
action!
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