In Scrapheart, a game for high school students to save their own schools from scrappy metal parts
and screaming in the direction of other boys. A player takes on an NPC (Non-Player Character) role
who is male student with scrawny arms that can throw 1d6 scrap pieces at the session. They also have
two coins, a magic tool for saving which they should use when trying to complete tasks or add
something significant in their inventory such as some money and/or food items before running out of
time but consuming them all later on if needed by rolling dice with d20 die size equal 13 after
scoring above the target. PRIORITY OPTIONS: The player can either use a scrawny arm to throw
scrap pieces or roll 1d6 for an additional outcome that could happen, such as having help from other
students in completing tasks but should keep track of how many times they need assistance before
running out again by looking at the notes and trying not too do something silly like throwing
another scrappy part without knowing what it's good for. INITIAL CONDITIONS: The player has two
coins, one to save when needed or rolling dice with d20 die size equal 13 after scoring above target
in order to
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