A solo pen and paper RPG where players map out a treacherous catacomb by rolling 2d6, referring to
an encounter table with specific ruleset (not shown), drawing circles/chambers on the board as per
chamber contents tables of different types of chambers in the area. The ultimate goal is finding
treasure at endgame while avoiding traps and puzzles that prevent progress towards safety or death.
PRINT: Two six-sided die, one coin required for play; fair warning - a highly lethal experience with
high danger potential!
Price:
$0.00
Rating:
4.80 (from 12 reviews)