His Majesty the Worm is a new-school game with old-school sensibilities: a classic megadungeon experience given fresh life through a focus on the mundanities and small moments of daily life inside the dungeon. The Game Master is given tools to create a megadungeon called the Underworld. The players create adventurers to explore the Underworld in pursuit of their personal quests. Tarot cards are used as a randomizing element.
Food, hunger, light, and inventory management are central to play and actually fun.
Tarot cards are used to create an action-packed combat system that ensures that all players have interesting choices every minute of combat: no downtime!
The game has robust procedures. Characters adventure in the Underworld, rest in roleplaying-driven camping scenes, and plot long-term schemes in the City at the center of the Wide World.
The relationships between companions, called Bonds, powers the rest and recovery mechanic of the game. Roleplaying drives the game forward.
This product page is for the digital edition of the game. The physical edition may be purchased through Exalted Funeral.
Everything You Need to Play (Just Add a Tarot Deck!)
The game is intended for a traditional setup between a single GM and 3-6 players. It emphasizes long-term, Metroidvania-like play. The book is 404 pages long, split up over 10 chapters and 5 appendices. The print edition is silver foi