I figured that expanding on the rules around the various types of encounters and problems, and providing a rule system for how to set the difficulty and progression of them would be beneficial to some Auditors. It also contains some suggestions for how to adjust the rules for longer more epic campaigns. The Optional Auditing Rules is a supplement for the TTRPG "A one in a million chance at adventure", that expands on the rules of judging difficulty ratings and constructing encounters.
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