A 2-player game about love in order to change one's life experience into chronological linearity,
with a conscious choice between living out their relationship at an earlier or later stage than they
did originally. The player is given different options for how long time travel may take them (short
periods of days followed by extended amounts), which the players must choose when playing each day
before it passes and becomes that person's memory in chronological order, making decisions about
what to do with certain events on those specific dates or times based on their preferences. The game
is designed around a sense of time distortion for characters who have lived many lives but don't
remember all previous experiences as they age over the course of multiple games played by more than
one player. ```markdown---
A 2-player game about love in order to change someone's life experience
into chronological linearity, with a conscious choice between living out their relationship at an
earlier or later stage when time travel is available and players must make decisions based on
personal preferences for how long each day takes. The player experiences different amounts of days
passing by quickly followed by extended periods that pass like memories in order to reach the
desired end state: chronological linearity with a shared history between them, creating emotional
intimacy through these moments as they
Price:
$7.00
Rating:
5.00 (from 17 reviews)