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Games by Cody Faulk
  To me, games are amazing tools we can use to tell stories, and I believe that storytelling is an absolutely essential part of the human experience.   I also love to design specialized systems and rules to help games showcase their themes and instill real emotion through gameplay.   Without stories, we have no fantasy, no culture, and no hope.
Witness to the Shadow King's Majesty
If you like Humans. check out...
A Fairy’s Day Adventure into the Human World   - a young fae’s adventure in the human world
Space Legs v0.9   - Space Legs is a Powered by the Apocalypse game about being the first humans in space
Ink Transference   - A play by mail game where you learn about humans and emotions
GUN COWBOY   - A journaling game of dead outlaws.
This Party Sucks   - This Party Sucks is a game about being a queer, trans twentysomething who is (badly) processing a recent breakup.
VAMP CAMP!   - Attend a vampire support group to make friends, complain, and cause shenanigans.
Human Hunter: The Proof is Out There   - Cryptids searching for proof that humans exist.
To See with Eyes Unclouded by Hate   - A game about hate, battling against, and overcoming it - A Firebrands hack inspired by Princess Mononoke
Seven Minutes   - a party hack
Arcane Academia   - Attend magic school for days of wonder and nights of adventure!
LESBIANS BUILT THIS FARM   - & they keep building it
Sad Robot   - A story game about the human diaspora
If you like Wanderhome Playbook: The Matchmaker check out...
Wanderhome Reference Document   - Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
Wanderhome - Blank Playbook Template   - Unofficial playbook template for Wanderhome to use in Affinity Publisher or Google Slides
The Flamekeeper - A Wanderhome Playbook   - You have made sacrifices, and now you burn.
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
The Unwanderer - A Wanderhome Playbook   - A playbook for the creature who is tired of wandering
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Goose - a playbook and event for Wanderhome   - You are a goose. You are alive. Your care is chaotic, hoardsome, and full of honks.
The Model Village - a nature for Wanderhome   - The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
Mausritter   - Sword-and-whiskers roleplaying
The Construct - a playbook for Wanderhome   - You were crafted by talented paws and imbued with life through unknown means.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
If you like Etched in Stone check out...
PALLID JAILOR: A Class for MÖRK BORG   - You are a jailor - far from home on an endless pursuit. For Mork Borg.
Primal Quest - Essentials   - A Weird Stone & Sorcery Adventure Game
Lit RPG Set   - A collection of bookmark-sized book-centric RPGs
T-DEF   - A GMless mini-zine game where you pit your troopers against alien invaders!
Enoch's Wake: A Player's Guide to the Infinite Void   - The fantasy comet city of Enoch, along with rules for character creation and play.
A Weekend in the Country   - A murder mystery for one or more players
Fire & Stone - Players' Guide   - Equip your old-school characters for perilous adventures in the Stone Age that never was...
Beyond the Pages   - Where will you go and what stories will you tell?​
The Slow Knife   - A game of wretched villains & patient revenge.
Conches and Cameras   - A game about finding objects on the beach.
The Library is Haunted - A Bookmark RPG   - Explore a haunted library with a bookmark
Tunnel Goons   - An analog adventure game for nice people