Follow my work here if you like storytelling tools, adventure gaming, and using tabletop games for (chaotic) good. I'm an award-winning game designer and writer, working professionally on tabletop games since the last century.
You may know me from the d20 campaign setting Archipels (among many other things I worked on at French publisher Oriflam) or, much more recently, for my old school-slash-narrative game, Macchiato Monsters.