In addition to designing his next games, Luke is writing content on the Graycastle Press Journal talking about running tabletop roleplaying games, concepts in game design, writing fiction, and more.
After exploring the world of TTRPG’s as a player and game master, Luke was struck by the game design bug and quickly jumped into the creation of his first game: Journey. Through this process, he learned many lessons on what to do (and, more importantly, what not to do), and looks to take these learnings into the next game.