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Games by StuMx
The Shapeshifter Apprentice
If you like Winder - Wildsea Post check out...
T-DEF   - A GMless mini-zine game where you pit your troopers against alien invaders!
Brave Zenith   - POST FANTASY  TRPG ACTION
A Weekend in the Country   - A murder mystery for one or more players
The Wildsea: Free Basic Rules   - A free version of the core wildsea rules, with a dash of everything the full book has to offer.
Wastoid (WIP)   - Gonzo post-apocalyptic RPG
Haxen   - A solo post-apocalypse RPG
Along the Road to Everywhere   - A Post-Post-Apocalyptic TTRPG
A Land Once Magic   - A Post-Fantasy Worldbuilding Game
The Wildsea: Pre-Gen Characters   - A set of 21 pre-made characters for the Wildsea RPG, using elements taken from the core book.
After the Bomb   - a post-nuclear RPG
The Wildsea   - A tabletop RPG of sailing and discovery across a vibrant treetop sea
Cartograph   - A solo ttrpg about map making and discovery
The Construct - a playbook for Wanderhome   - You were crafted by talented paws and imbued with life through unknown means.
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
The Forsaken - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Library - a nature for Wanderhome   - The Library is a place to meet, research, or maybe find that elusive book.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
Camp - a nature for Wanderhome   - Camp is a liminal nature for Wanderhome, a rough place of comfort while on the journey from one place to the next
Far From Home   - A game about immigrants and outsiders
The Fairground - a nature for Wanderhome   - Decide a rumour you have heard, and a small and forgotten god of fairground foods who lives here.
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
The Last - A Wanderhome Playbook   - An endangered playbook for Wanderhome.
The Haunted - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
If you like DECK TREK check out...
there are names here more powerful than our own   - we understand the power of that which came before us
grimDARK: The Grimdarkening: A Fistful of Ashcan Edition   - A game of dark fantasy, grim prophecies, bad manners, cold tea, and constant rain.
Burning Hearts Forever   - Change fate with the power of your Heart
Six Sci-Fi Backgrounds For Troika!   - They're on cards, y'all!
In Space, No One Can Hear You Feel   - A GMless 2 player game to be played sitting next to your partner.
DAISY CHAINSAW   - Fight monsters through the power of friendship and extreme violence.
We Used to Be Friends - Ashcan version   - A collaborative teenage detective drama game.
What's So Cool About Monster Blood?   - A Zine Game About Hunting Monsters
This World Summons Too Many Heroes!!   - A power fantasy isekai tabletop rpg
These Cards Have Hearts   - a PbtA game about cards and friendship
The Adventurer   - A solo story writing game
grimDARK: So Basic A Nobleman Can Do It Edition   - A quickstart for tongue-in-cheek dark fantasy roleplaying.