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I'm an award-losing journalist, award-winning playwright, and award-ambivalent game designer based in Chennai (formerly Madras) . 4000+ people like it, so you might as well! I interview indie game designers and thinkers over on the Yes Indie'd Podcast. I'm particularly proud of being a contributor for New Agenda Publishing on Orun: Post Apotheosis, Afro-Inspired, Space Opera RPG and for Rowan Rook and Decard on SIN, a sourcebook for Spire.
Sangam: Academy of Poets
This Ship Is No Mother
Faction Turn
The Ink Queen's Court (Teaser)
Panchatantra
For The Other City
Cities of the New Weird, Rise Up!
How to Find Love and Lose the Time War!
The Magic of Names
Triptych: Art Horror TTRPG
Co-Op Dice Mechanics
Blades in the Spire
If you like Welcome to the Habitrails check out...
Scratch Fables   - A storytelling TTRPG inspired by Mad Libs
Yourself   - A solo ttrpg of identity and self reflection
A Visit To San Sibilia   - A solo journaling game about visiting an ever changing city
Divined Journey   - A tarot-guided walk through the Hero's Journey and Virgin's Promise
You, and The House   - A solo journaling game about your new home, and those who dwell within it.
Village Witch   - A solo journaling game about a witch finding a home.
What REALLY Happened.   - You are the character that was written out of the story.
Apex Predator   - A Single-Player Monster Hunt
New Heights   - It is time to begin your journey: new skies, new sights, new shapes to see above familiar ground.
Foam & Fiction   - An RPG Character Journaling Exercise
Headless Guide   - A Treasure Hunt to be undertaken in strictest Silence and Solitude, for a Single Player
RENOVATION   - A solo journaling game about a house and its renovation.
If you like Peculiar Ground check out...
Faire Season   - A Dream within a Game.
Grand Guignol   - Queer intimate horror in a haunted Gothic city. A game of Belonging Outside Belonging.
Lowcountry Crawl 1.5   - A Southern Gothic Tabletop RPG Supplement
Heaven in the Dust   - Greek tragedy in the Dustbowl. A Hadestown-inspired game of Belonging Outside Belonging
venture   - a game of introspective heroic fantasy.
Far From Home   - A game about immigrants and outsiders
Your Care Is...: A Wanderhome Supplement   - A collection of playbooks for Wanderhome
Venture & Dungeon   - two tabletop roleplaying games with a new perspective on the traditional high fantasy genre.
her leylines   - the surreal history of a magical wilderness
Sanctuaire   - A belonging outside belonging game of an isolated religious community
We, the City   - More than anyone else, YOU are the city.
Oathbreakers   - Kill the Conspiracy with your Magic
If you like The Watchpoint check out...
The Giantkiller   - An Anti-Mech warrior playbook for Beam Saber.
The Wellspring: A Beam Saber Playbook   - A  beam saber playbook about being a source of growth and abundant life in a world ravaged by war
The Partisan: A Beam Saber Playbook   - A Playbook about A pilot and their handler For Beam Saber
Beam Saber: The Growing Conflict   - A supplement for Beam Saber that changes the scope of The War
The Starbreaker: A Beam Saber Playbook   - A playbook about wielding a dangerous arcane power for Beam Saber
The Chrysalis   - a playbook for Beam Saber
Beam Saber   - A TTRPG about pilots and their massive war machines.
Greater Secrets - Supply Drop   - Beam Saber Supply Drop that brings aspects of esoterica and strangeness to the never-ending War.
The Mech Booster: A Beam Saber Playbook   - Boost as in “to improve or augment,” but also Boost as in “to steal” like boosting cars.
The Luminary   - A brilliant and well-connected scientist for Beam Saber
BE SEEING YOU   - Independence, Control, Freedom & Compliance
Everyday Enchanter   - A real-life/journaling roleplaying experience. Enchant the ordinary objects around you and unleash your potential!