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Games by pjh898
Occasionally releasing games.  Always thinking about them. Ratings and comments are worth more to me than your money.  Support someone in need or donate if you can.
What's So Hard about Game Design?
Spy Goons
The Moon is a Harsh Game Mistress
If you like Nocturne of Blades check out...
Dragonhearts   - A GMless TTRPG about the clash of over-sized personalities between shapeshifters who can assume human or dragon form
The Suburbs   - a diceless, GM-less  TTRPG about teens on the internet
Eyes on the Prize   - A fake marriage TTRPG for 2 or 4 players
The Waiting   - A one page GM-less roleplaying game of suspense for 1 or more players.
Celestial Bodies, Orbital Mechanics   - A GMless three player roleplaying game about a diaspora's flight across the solar system
Another Hero   - A ttrpg for three (or so) about conflicts, consequences, and doomed Heroes.
Jonathan Frakes Wants Your Attention, And You Must Not Give It To Him   - A game of being haunted by a vengeful spirit, in the form of the actor from Star Trek.
I Know My God   - a solo journaling rpg about finding yourself
The Mind of Margaret   - It's like Inside Out - The Role Playing Gmae
Over the Moon   - a digital dating-horror game for people who love the moon a little too much
Apocalypse World   - Something's wrong with the world and I don't know what it is.
asterisk   - a game about asking questions
If you like The Artisan - A Wanderhome Playbook check out...
The Hearthkeeper - a playbook for Wanderhome   - A Wanderhome playbook about making a home away from home
The Aesthete Wanderhome Playbook   - A playbook for Wanderhome about the pursuit of beauty
The Fallen One - A Wanderhome Playbook   - An ethereal Wanderhome playbook.
The Last - A Wanderhome Playbook   - An endangered playbook for Wanderhome.
The Greenman - A Wanderhome Playbook   - A folklore-inspired  playbook for Wanderhome
The Forsaken - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
The Griever: A Wanderhome Playbook   - A grudge-bearing playbook for Wanderhome.
The Physik - a playbook for Wanderhome   - A Wanderhome playbook of medical discovery.
The Muse - A Wanderhome Playbook   - A playbook for wanderhome, of inspiration and art.
The Uprooted: a playbook for Wanderhome   - A Wanderhome playbook about being a plant.
The Invisible Friend - a Wanderhome Playbook   - For shy or otherwise hard-to-see animals. A third party playbook for Wanderhome.
The Riverhand   - A Wanderhome playbook of escapism and memory.