The player is trapped inside Faerie and must negotiate their way home by answering questions about
taboo-breaking actions while accruing Taboos for later use as bargaining tools when returning safely
to the mortal world. The game will be played over five acts with additional materials required such
as a paper, pen or pencil, dice (optional) to determine how many taboos have been breached and an
indicator of faerie taboos that could cause trouble during their journey home from Faere.
Price:
$3.00
Rating:
4.90 (from 49 reviews)