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These games are similar to The Artist of Masks Wanderhome Playbook ...
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Construct - a playbook for Wanderhome   - You were crafted by talented paws and imbued with life through unknown means.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
Wanderhome Reference Document   - Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
The Library - a nature for Wanderhome   - The Library is a place to meet, research, or maybe find that elusive book.
Pocket Wanderhome   - A business card-size version of Wanderhome, for when you are travelling on the road.
The Model Village - a nature for Wanderhome   - The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
Working For The Corp   - Descended from the Queen game set in a cyberpunk dystopian future
The Forsaken - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
The Closet - a nature for Wanderhome   - A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.
Faire Season   - A Dream within a Game.
The Artist of Masks Wanderhome Playbook is similar to...
Will You Do the Fandango?   - Tabletop RPG based on Scaramouche (1923) and Commedia dell'Arte
The Closet - a nature for Wanderhome   - A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.
The Worm - a playbook for Wanderhome   - You are a worm. You are alive. Your hat is long, special, and wrigglesome.
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Construct - a playbook for Wanderhome   - You were crafted by talented paws and imbued with life through unknown means.
The Model Village - a nature for Wanderhome   - The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
The Fairground - a nature for Wanderhome   - Decide a rumour you have heard, and a small and forgotten god of fairground foods who lives here.
The Library - a nature for Wanderhome   - The Library is a place to meet, research, or maybe find that elusive book.
Pocket Wanderhome   - A business card-size version of Wanderhome, for when you are travelling on the road.