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Iron Bough Tea House
Iron Bough Tea House, written by Daniel Hynes (and published in 2002), involves two characters playing as a server and guest at an iron bouge tea house where the focus is on tabletop role-playing games rather than dice rolling or traditional game mechanics. The player character's actions are limited to what they say while interacting with other players representing guests, who can also bring their own ideas into play through prompts provided by the host for discussion during breaks in server responsibilities and when time permits it. Despite its emphasis on storytelling within a given scenario without relying solely on dice rolling or traditional game mechanics like that of Dungeons & Dragons (D&D), Iron Bough Tea House still involves players creating unique characters with their own backstory, abilities, skillsets, clothing/equipment items they possess and the stories behind them. The concept is meant to provide a refreshing change from common role-playing games where actions are limited by fixed character classes or predetermined backgrounds based on race as such factors rather than storytelling through free play options for players who create their own unique characters within the game's lore with customizable elements that can be enhanced and improved over time, allowing them more freedom in how they interact among each other.6.13.22: Minor cosmetic edits include adding "and"
Price:
$3.00
Rating:
5.00 (from 7 reviews)
Published:
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