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Wanderhome Playbook: The Matchmaker
The Matchmaker is an independent production by Elizabeth Rosenberg and is not affiliated with Possum Creek Games Inc. Whether someone is looking for love, friends, a tutor, a business partner, an artisan, or just someone to help them make a really good cricket confit, you know just the person. And if you don’t, you know someone who knows someone.
Price:
$0.00
Rating:
5.00 (from 3 reviews)
Published:
These games are similar to Wanderhome Playbook: The Matchmaker ...
Wanderhome Reference Document   - Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
Wanderhome - Blank Playbook Template   - Unofficial playbook template for Wanderhome to use in Affinity Publisher or Google Slides
The Flamekeeper - A Wanderhome Playbook   - You have made sacrifices, and now you burn.
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
The Unwanderer - A Wanderhome Playbook   - A playbook for the creature who is tired of wandering
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Goose - a playbook and event for Wanderhome   - You are a goose. You are alive. Your care is chaotic, hoardsome, and full of honks.
The Model Village - a nature for Wanderhome   - The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
Mausritter   - Sword-and-whiskers roleplaying
The Construct - a playbook for Wanderhome   - You were crafted by talented paws and imbued with life through unknown means.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
Wanderhome Playbook: The Matchmaker is similar to...
The Bugwatcher   - A Wanderhome playbook for sociable hobbyists.
The Goose - a playbook and event for Wanderhome   - You are a goose. You are alive. Your care is chaotic, hoardsome, and full of honks.
The Closet - a nature for Wanderhome   - A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Painter - A Wanderhome Playbook   - A playbook for Wanderhome.
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
Wanderhome Reference Document   - Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
The Model Village - a nature for Wanderhome   - The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
The Troubadour - A Playbook for Wanderhome   - Learn to sing the tale with this musical playbook.
The Fairground - a nature for Wanderhome   - Decide a rumour you have heard, and a small and forgotten god of fairground foods who lives here.
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The Sealed Library   - You are the last librarian. What can you save before the fire?
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A New Shell   - A small lyric game about starting again
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there are names here more powerful than our own   - we understand the power of that which came before us
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The Sealed Library   - You are the last librarian. What can you save before the fire?
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Swamp Renewal   - Welcome to the Forgotten Quag.