Far away, within the safety of their HQ, a team of pilots finish the repairs on their vehicles and share the last of their rations on site, when a communique comes in, a message; 'You are needed, pilots'
This PDF is a mission brieifing and contains the iformation needed to run the mission 'The Last Mind' which pits a dangerous AI capable of bringing their worst fears to life, this file contains:
The Mission Briefing, including Complications & ChallengesRumours to help Gather InformationTwo New Vehicles introduced for The War Of Glass settingGeneral advice to run the mission for GMs
This book contains references to The War of Glass, but can be played without out and made to fit any table and setting!
The Mission takes inspiration from the movies Cube and 2001: A Space Odyssey and the comic book series 'Last Stand of The Wreckers'
The Last Mind is a Beam Saber Supply Drop. This is a Mission Brief to be used by GMs for the game Beam Saber by Austin Ramsay, more information on running missions, GM advice and the game itself can be found within the Core Beam Saber book.
In the black of the void a light flicks on, a hundred legs come to life and skitter about repairing what is needed and removing what is not.
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