Create a scenario that centers around an ancient forest in the Sylva region, with dangers like fey
creatures stealing from humans who enter uninvited into this primeval wood of legend. The only known
pathway leads to an unknown chamber at its heart where legends say magic is restored after death and
no one has returned since entering uncharted territory for a quick profit or curiosity-driven
expedition in the hopes that they too might find some riches within, but none have survived past
return trips out into Cairn's woods.
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