I made this loot generator based on a poker deck so that (1) you get the immersive feeling of revealing a knowable unknown and (2) so anyone can use it for free. There's just a different feeling between revealing a knowable unknown (drawing a card) vs revealing an unknowable unknown (rolling dice). As an improv GM, I've always thought digital or dice-based random loot generators weren't well suited for the experience of cracking open a chest in a dungeon.
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