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50 Traits for Worldbuilding Cultures
50 Traits for Worldbuilding Culture is an excellent resource guide that offers unique aspects to define regions or cultures in tabletop RPGs with examples from real-world cultural differences such as customs and traditions like rice culture, tea drinking etc., which can add depth to your campaigns. The book also includes a second volume of fifty more traits (50 More Traits for Worldbuilding Culture), making it an invaluable resource toolkit that any Game Master looking at creating their own setting or worldbuilding should have in the library!
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