The game is based on the theme of Solium Infernum, where players take control as Archfiends and
compete in duels to gain prestige points before being challenged for a seat at Hell's high table by
other archfiends present thereon that declare they desire power. Each player chooses their favorite
champion from various classes available throughout each round who then engage in single combat or
challenge the current lord of hell, earning victory via different methods such as acquiring higher
honor ranks than an opponent through defeating them outright and eliminating all opponents' domains
while keeping one's own intact to become next Lord Archfiend. The game features random card draws
based on a deck created by player design using Nandeck for each event played in turn-based combat,
with additional elements of strategy such as support cards providing assistance during battles that
can be used strategically before or after fights depending upon the outcome achieved and number
available to draw from hand at any given time.
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