You are an all powerful wizard! Or...at least you were in training to be one. I mean, you can mostly cast a couple of spells, and then there are a bunch that are totally on your radar. I'm sure you can make do, which is good, because you are currently being tossed between dimensions to a variety of strange and wonderful worlds. Your goal: use your magic to get home. Your other goal: use your magic without a ton of collateral damage.
Requires a set of polyhedral gaming dice and one player acting as a GameMaster
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