GameSearch

An AI-Powered Search and Recommendation Engine for Itch.io RPGs

can•trip volume 22
This volume of can•trip presents rules for healing and recovery in your Crashing Beasts & Crumbling Halls game. When your heroes are wounded, how do you make sure they get better again? And how can you make the process of wounding and recovery more interesting?
Price:
$2.00
Rating:
0.00 (from 0 reviews)
Published:
If you like Abandoned But Not Forgotten check out...
We, the City   - More than anyone else, YOU are the city.
Together in the Ancient City   - A duet roleplaying game about wandering in an ancient city.
Our Innermost Thoughts   - a mostly-solo zine of small RPGs
Wilusa, City Of Chains   - a system-neutral collection of tables for an otherworldly city
A New Shell   - A small lyric game about starting again
Down and Out in Dredgeburg   - You have died and woken up in the city of Dredgeburg, a twisted city of the Underworld!
The Royal Cartographer   - A worldbuilding tabletop rpg exploring the imprecision of maps
Parley   - After years of war, will the things you learn encourage you towards peace or more violence?
there are names here more powerful than our own   - we understand the power of that which came before us
Topograph   - a business card game of small worlds
KOBUILD   - Building a Kobold civilisation
The Sealed Library   - You are the last librarian. What can you save before the fire?
If you like What's So Cool About Lucha Libre? check out...
Hungry Gnolls Eat the Rich   - A rules-lite RPG of chaos and community
Heroic Tales   - A rules-lite Fantasy RPG
Phanta   - A rules-lite 2-6 player RPG about surviving after the destruction of earth
The Small Old Kingdom of Somnaire   - System-free pocket zine setting about a strange, mostly dead country
PAPA MUSH: A monstrous king for MORK BORG   - A tiny, terrible ruler and his fungal warband compatible with MÖRK BORG
The Curse of the House of Rookwood   - Play a cursed family with skeletons in their closets and dark magic in their veins.  Blood will out!
Ribbons: A Setting Guide for Masks   - Magical girls fighting evil and schoolwork.
PALLID JAILOR: A Class for MÖRK BORG   - You are a jailor - far from home on an endless pursuit. For Mork Borg.
What's So Rotten About Zombies Defending An Ancient Temple   - Play as the rotten zombies defending your temple
COURAGE   - A Solo Carta RPG about defeating Evil
Down We Go   - A Rules Lite Old School Fantasy RPG
Through The Void   - A Rules Lite Old School Space RPG
If you like Almost Home check out...
The Cloister   - A two player storytelling game about the last hour of a long journey home
Sense of an Ending   - a resource to find a most satisfying and memorable finale to your game
SOLARCRAWL   - An OSR roleplaying game of early space exploration in a fantastic solar system
Dust of the Traveled Road   - a wandering game
Coda   - A descended from the queen card game about the end.
The Waiting   - A one page GM-less roleplaying game of suspense for 1 or more players.
An Altogether Different River   - A GM-less storygame about returning home and grappling with what has changed
Kitchen Contest   - A Competitive Cooking Story Game
While We Wait for Death   - While we wait for death to arrive, we tell stories about when they didn't show up.
Galaxy Goons   - a space fantasy adventure game
Whispers in the Walls   - a solo journaling game you play in the dark
Told By Starlight   - A storytelling game about drawing constellations and creating mythology