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Broken Cities (preview)
You'll like this game if you enjoy surrealism and weird adventures, asymetrical roles and urban exploration! WHAT'S INSIDE THE GAME? BROKEN CITIES features a complete game system plus everything you need to create and play adventures within its 96 pages: Diceless, card-based game mechanics: it's always up to the players to decide whether they succeed at a cost or fail A step-by-step guide to create the City and its odd atmosphere, as well as the quirky Travelers visiting it Asymetrical roles: the City (controlled by 1 to 5 players) describes its streets and give the Travelers (played by 1 to 5 players) hard choices to react to Dozens of examples to help you come up with ideas of NPCs and places on the spot Variant rules to play the game solo And more! This preview gives you access to the full first chapter of the game, which details how to create the City and the Travelers! The game has already been published in French, with a clear and efficient layout by Nicolas Folliot (already responsible for Meanwhile, in the Subway and Two Summers), as well as a cover by Laurent Rivelaygue. BROKEN CITIES launches February 21st on Kickstarter—click here to get notified! BROKEN CITIES is a diceless, GMless tabletop RPG in which players take the role of Travelers coming to a City with adventurous goals in mind, while the City wants to convince them to go through the sacrifice needed to fix it. Its base version requires 2 to 5 players (though the game also includes a solo variant), for one-shots of 3-4 hours requiring very little preparation.
Price:
$0.00
Rating:
5.00 (from 1 reviews)
Published:
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