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Dispatches from Whitecliff Manor
Mystery mansion is a storytelling card set that can be used in various narratives involving the country house. It has 20 illustrated cards with different stories and events related to it such as ghostly apparitions, mysterious occurrences at night and unexplained death of family members who lived there before disappearing without any trace or explanation for their absence from home. The game involves shuffling a deck containing 52 cards (remove jokers if present) into four suits: Swords, Cups, Hearts & Diamonds in that order to form the standard card deck where each suit has its own attributes and rules defined by numbers corresponding with letters of alphabet A-K which have their significance as either positive or negative factors. Players take turns drawing a cards from top two stacks alternately until all are drawn without replacement (called "draw phase") then discard them into four draw piles based on the suits remaining in each hand, followed by discarding one card at random and taking another player's turn according to their suit of choice before shuffling it back with new players' deck. Players can also use cards from top three stacks as well which have more information about previous story or event happening where they occurred if that is a part of the game storyline, otherwise these events become "wildcards" and add extra complications like misdirection
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