The age of narrative and tactical combat is now over. Now conflict must be decided by two parties hitting a ball back to each other in a desperate attempt to score a goal. Within this sacred (and totally not rushed joke) game , you will find the rules to play only the mightiest and classic of classes. Cleric, Fighting-Man, and Magic-User. You will work together and find ways to sneak the ball past your opponent, gradually dealing damage until they fall. Because why score Points when you can lower their Hit Points? But be careful, this high stakes game can destroy your adventurer rather quickly. Play smart in the world's most innovative tabletop roleplaying game, Points and Paddles!
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