(Made for the 12 Days of Sketchster and Tiny Keepsake jams. Cover image from Wikimedia Commons.)
Day 1
What becomes of memories kept to the point of forgetting? Take on the role of a soul-spark kept in an old photo and seek freedom from paper bindings.
Day 2
Magic is banned, and every day the Church's anointed bookburners consign more confiscated grimoires to the flames. What will you do when a handful of those books land on your doorstep?
Day 3
A lost, mythical sword of kingship, hidden in a plain chest in the countryside. Such things sound like the work of a drunken bard. Yet, stories have a way of making themselves come true... (Now gameable.)
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