The article provides information on the use of service monsters in Dungeons& Dragons 5e, which are
non-combat animals designed to aid disabled characters. These creatures can be customized according
to creature type and size/shape preferences as well as three different stat blocks options depending
upon their services offered (Guiding, Hearing, Mobility Assistance). The article also mentions that
each monster has unique physical characteristics for various service types with advantages on two
skill checks or saving throws against certain effects like difficult terrain. They are great
companions to use in scenarios where Trauma mechanics and Automism/Adhd mechanics can be applied
seamlessly without interrupting the flow of gameplay, as well as during adventuring sessions that
require assistance from animals due to their disability statuses (such as Psychiatric service
monsters).
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