You get 52 turns. The first 25 are used to lay out a grid of 5 by 5 random cards in a configuration that's partly random and partly chosen by you. The remaining 27 turns are used to start replacing cards in the grid by putting a (random) card on one of the grid slots (of your choice). After your 52 turns, you check to see if there are any standard poker hands visible, made up of adjacent cards, and use those to tally your score. The goal is to optimize the grid before the end of the game.
This is still in development, so any feedback is greatly appreciated :)
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