On another shore they have landed, cutting a swathe through lands they think uninhabited, in search of gold that does not exist. Still held by profit and contracts they pivot to the next best thing, the skins of animals and the logs of trees.
This game was actually made shortly after Wheat and Ale, I was in the middle of a pre-confederation Canadian history course, so that coloured this a bit. I hope it's different enough that it feels like its own thing, but similar enough that they make sense as a series.
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