Future goals are developing some tools for the GM to assist in crafting a campaign, such as more detailed factions and combat scenarios. The role-play system, in the form of Breakthrough Scenes, is still a rough framework that will need to be tested more. I have a simple combat system that relies on 3 stats, skills, and equipment, with minimal rules that allows for quick and dirty combat.
Price:
$2.00
Rating:
5.00 (from 2 reviews)