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PokéD6
The primary goal of this is to be an easy to pick up system for playing Pokémon in a ttrpg format. With the player able to be quickly convert pokémon into the system from the games and the wikis, without the express need of a document filled with 1K+ pokemon stat blocks. At the moment the game revolves around simple d6 mechanics, abstracting core mechanics to be simpler and easier to engage with. Such as base stat totals, IVs and combat. The goal is for the game to be solo compatible, and to cover the bulk of game mechanics. I'll uploaded the current pdf, and as I make major changes or breakthroughs share the updates.
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