Twilight Struggle is a highly-regarded two-player board game about the Cold War.
Frustrated with the components, I created print-and-play versions of the cards which made it easier to see what one has in one’s hand, structuring their game effect descriptions to be more clear and standardized across the cards.
I also re-designed the game board to be more compact and clear.
These are not sufficient to play the game by themselves; one still needs the published game for its rulebook & counters.
This is still a work in progress — if anyone plays with them, I hope they will send me feedback!
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