Prestige Classes were introduced in the third edition of Dungeons & Dragons as a new form of multiclassing with requirements that had to be met by characters before they could enter into the class. I always appreciated this concept but, unfortunately, not the execution. In this document, I am re-envisioning the Prestige Class as a single achievement that activates a bundle of abilities, skills, or other enhancements with requirements based on fictional accomplishments in the game rather than meta character prerequisites.
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