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The Rebel (Playbook for 6E)
This is a playbook for Jared Sinclair's 6E. Take on the role of a revolutionary. Name your Cause, recruit Members to it, and be the change you want to see in the world. Inspired by the Firebrand class of Spire, an RPG by Grant Howitt and Chris Taylor. Cover image by microone.
Price:
$0.00
Rating:
5.00 (from 5 reviews)
Published:
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The Rebel (Playbook for 6E) is similar to...
Tired of The Dungeon Game   - Playbooks & ancestry rules for Jared Sinclair's 6e.
6E: the Maenad   - A hedonistic cultist playbook for Jared Sinclair's 6E
Infinite Maw (Playbook for 6e)   - Playbook for Jared Sinclair's 6e
Summoner (Playbook for 6E)   - Playbook for Jared Sinclair's 6E
Shapeshifter (Playbook for 6E)   - Playbook for Jared Sinclair's 6E
6e   - This is what it looks like.
6e   - A game about heroes
The Extra Scoop   - A little sumthin’ to add to Jared Sinclair’s Vanilla Game
6e: a game about the best part of [redacted rpg name]   - (which is of course when you convince the gm to let you roll to seduce the dragon and you crit)
The Complete Playbook's Handbook   - A Complete Handbook of Playbook's for Jared Sinclair's 6E
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