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Fate Aspects for Ability Modifiers in OSR, D&D, and D&D-like Games
I commit sacrilege and introduce story-gaming and old-school gaming.  This is not for every table. Some Fate players will relish the ability to take PC Aspects with them into other games. Some OSR players will enjoy being able to experiment with the mechanics of the dreaded story-game. But... some Fate players will hate the relative crunch of the OSR, and many OSR players will find disassociated mechanics and authorial stances to ruin their immersion.  Pay-what-you-want, due to not being terribly serious.  
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