If you roll a 3 or lower you suffer a setback, but otherwise you progress. When an obstacle presents itself that involves their fear, no other approach can be used until progress is made.
How to Play >3
Distribute the following:
“Not” (d6)
“Sorta” (d8)
“Pretty” (d10)
“Very” (d12)
To your Approaches:
Fierce - Crush, crash, bash, beat
Flashy - Perform, persuade, deceive
Clever - Recall, deduce, debate
Careful - Sneak, aim, finesse
When facing an obstacle, describe how you plan to overcome it and roll the appropriate approach die.
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