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Dull Blades: the Elysian
The Forsaken - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
The Haunted - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
A Volume Of Nature's Aesthetics   - A Wanderhome supplement funded by the Haeth Grant
The Painter - A Wanderhome Playbook   - A playbook for Wanderhome.
The Whitesmith - a playbook for Wanderhome   - An itinerant smith playbook for Wanderhome, about regrets and amends.
Mappa Imperium   - A World Building Print & Play Game
The Fallen One - A Wanderhome Playbook   - An ethereal Wanderhome playbook.
The Beast of Bremen   - a MÖRK BORG beast
Dungeon   - A dungeon nature for Wanderhome
The Greenman - A Wanderhome Playbook   - A folklore-inspired  playbook for Wanderhome
Apawthecaria: A Poultice Pounder Adventure   - A game about tiny animals going on massive adventures
Four Sherlock Holmes and a Vampire (Who Is Also One of the Aforementioned Sherlock Holmes)   - A goofy RPG; as seen on The Adventure Zone: Elementary
If you like The Summoner check out...
The Henshin: An Interstitial Playbook   - A Playbook for use with Interstitial: Our Hearts Intertwined
The Digital   - a playbook for Interstitial: Our Hearts Intertwined
The Detached   - a playbook for Interstitial: Our Hearts Intertwined
Beach Episode   - leave your grief at the beach
The Familiar: An Interstitial Playbook   - An animal companion, part of your soul.
Interstitial: Our Hearts Intertwined   - Crossovers, Friends, and the People We Meet Along The Way
Summoner (Playbook for 6E)   - Playbook for Jared Sinclair's 6E
HERE, at the end of all things   - A Descended from the Queen game about immortal beings at the end of the world.
We Saved The World Once   - A 2-player TTRPG about former friends
The Sleuth   - an interstitial playbook.
So You Might Someday Know The Truth   - A game about creating tv mystery thrillers.
it's been a long time coming   - a two-player game of obsessive rivalry and final confrontation