GameSearch

An AI-Powered Search and Recommendation Engine for Itch.io RPGs

Games Tagged tf
To Change (Quickstart guide)
Skyworthy - Printed Copy Pre-Order Open Now
If you like The Fevre Pytt check out...
Bumbling   - A solo RPG about bees
Oneironauts 2   - More dreams and nightmares for Troika!
LIGHT: Patrol Zones   - A whole new way to play LIGHT
Catch The Devil   - A Tabletop Game Of Fear In The Late Anthropocene
Crimson Spire: A Trophy Gold Incursion   - Sleep. Dream. Ascend. Wake?
MYCOGOBLINS   - A fungus-infected MÖRK BORG dungeon crawl!
Momentary Respite   - Camping rules for MÖRK BORG
Psychic Night School   - A GM-less TTRPG about being, or pretending to be, psychic
One Page Cairn Character Sheets with Rules Summary   - The basic Cairn character sheet surrounded by key rules on the same sheet
MÖRK BORG Paper Minis   - Paper miniatures for a Dying World
The Archives   - A Dying Earth game for 2-5 players
The Cross Stitch   - A folk-horror-laced time loop adventure for MÖRK BORG
If you like Inherit: A Lost & Found Game check out...
Time To Kill   - You've got time to kill, before it's time to kill.
Village Witch   - A solo journaling game about a witch finding a home.
A Diner at the End   - A storytelling game about times passed.
The Magus   - Pathos, arcana, calamity—and the infinite loneliness of power. A journalling RPG.
Bumbling   - A solo RPG about bees
Chalice   - A game of Arthurian knights searching for the Holy Grail.
Spellbook   - A solo journaling game about a Spellbook and its Witches, based on the Lost & Found SRD
Green Skies   - A solarpunk game about caring for others and those around you
One White Eye   - Poe Inspired Solo Tabletop RPG
Operatives & Civilians   - A Burn Notice-inspired L&F hack for everyday spycraft
Death Curse   - A Horror Roleplaying Game of Investigation and the Inevitable
Spirals   - A solo dice game for the brave!
The Construct - a playbook for Wanderhome   - You were crafted by talented paws and imbued with life through unknown means.
The Astronaut - a playbook for Wanderhome   - The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
The Forsaken - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.
The Iron Giant - a set piece for Wanderhome   - Everything around you is so small, and yet some things, you will never outgrow.
The Library - a nature for Wanderhome   - The Library is a place to meet, research, or maybe find that elusive book.
Where Love Once Thrived - a nature for Wanderhome   - A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
Camp - a nature for Wanderhome   - Camp is a liminal nature for Wanderhome, a rough place of comfort while on the journey from one place to the next
Far From Home   - A game about immigrants and outsiders
The Fairground - a nature for Wanderhome   - Decide a rumour you have heard, and a small and forgotten god of fairground foods who lives here.
The Librarian - a playbook for Wanderhome   - You are a keeper of books and sometimes of silences.
The Last - A Wanderhome Playbook   - An endangered playbook for Wanderhome.
The Haunted - a playbook for Wanderhome   - A Wanderhome playbook exploring trauma and healing.