The text presents a variety of concepts related to RPGs, including adventure and space fantasy.
There are also mentions of Filipino culture such as folklore in games or mythos that may be used
subtly throughout the game design process. John Erwin is an RPG enthusiast who has experience
consulting on KaraNduun with strong ties to Philippine myths tied into literature; he plays around
incorporating player options, backgrounds and modular systems for a crunch-optional rules light
setting in high flying epic fantasy games such as Karanduuun or Dragonquest. There are also mentions
of the game's theme including anti canon where various elements may be adapted within its world
depending on context - which makes it open to interpretation through creative works, while
maintaining consistency with established lore and mythos; these adaptations will likely occur in-
game during playtesting as well.